weatherless...................56.84456% offense.......................48.70277% balance.......................33.65876% rain..........................21.49512% sun...........................12.58344% sand..........................11.23461% hyperoffense..................10.58083% semistall..................... 5.11154% monotype...................... 4.29512% batonpass..................... 3.07578% multiweather.................. 2.60145% stall......................... 1.94610% voltturn...................... 1.76563% rainoffense................... 1.74528% monowater..................... 1.40911% hail.......................... 1.12708% mononormal.................... 0.89231% choice........................ 0.79242% monoelectric.................. 0.78203% sandoffense................... 0.67550% sunoffense.................... 0.63470% dragmag....................... 0.62175% sandstall..................... 0.45676% monodark...................... 0.38936% monofighting.................. 0.26369% monosteel..................... 0.16500% monoflying.................... 0.11289% monopsychic................... 0.09664% monodragon.................... 0.07182% monograss..................... 0.04597% monoghost..................... 0.04449% monobug....................... 0.03107% monopoison.................... 0.01260% monofire...................... 0.00951% monofairy..................... 0.00065% trickroom..................... 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.135) -3.0| | -2.0|## |##### -1.0|################## |############################## 0.0|######################### |######################## +1.0|############# |### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.83%