weatherless...................77.71084% offense.......................54.21687% balance.......................29.51807% sand..........................13.55422% hyperoffense..................11.74699% rain.......................... 4.81928% semistall..................... 3.31325% sun........................... 2.71084% monotype...................... 1.80723% hail.......................... 1.50602% choice........................ 1.50602% sandoffense................... 1.20482% stall......................... 1.20482% trickroom..................... 0.60241% monofire...................... 0.60241% sunstall...................... 0.30120% voltturn...................... 0.30120% gravity....................... 0.30120% monograss..................... 0.30120% dragmag....................... 0.30120% batonpass..................... 0.30120% multiweather.................. 0.30120% monofighting.................. 0.30120% monorock...................... 0.30120% monoflying.................... 0.30120% sunoffense.................... 0.30120% Stalliness (mean: -0.204) -1.5|#### |####### -1.0|################## |################## -0.5|############################## |########################### 0.0|###################### |################ +0.5|################# |########## +1.0|###### |# +1.5| |# more negative = more offensive, more positive = more stall one # = 0.56%