weatherless...................62.36224% sand..........................37.63776% balance.......................37.63776% hyperoffense..................37.44024% offense.......................21.90186% voltturn......................17.84866% semistall..................... 3.02014% sandoffense................... 0.00000% sunstall...................... 0.00000% hail.......................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% sun........................... 0.00000% batonpass..................... 0.00000% multiweather.................. 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% monoflying.................... 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.336) -1.5| |############################## -1.0| | -0.5|################# | 0.0| | +0.5|############################## | +1.0|## | +1.5| | more negative = more offensive, more positive = more stall one # = 1.25%