offense.......................45.92894% weatherless...................45.18365% rain..........................26.07948% balance.......................25.63008% sand..........................24.00084% hyperoffense..................17.25196% stall......................... 6.32551% semistall..................... 4.86351% sun........................... 4.06496% voltturn...................... 3.83186% choice........................ 3.20191% sandoffense................... 3.14437% sandstall..................... 2.91069% rainstall..................... 1.51135% dragmag....................... 1.43308% rainoffense................... 1.22651% monotype...................... 1.05833% hail.......................... 0.70221% monofighting.................. 0.57973% monobug....................... 0.40365% hailstall..................... 0.28898% trickroom..................... 0.20770% sunoffense.................... 0.20719% tailwind...................... 0.07219% mononormal.................... 0.04000% monowater..................... 0.03319% multiweather.................. 0.03114% monodark...................... 0.00166% monodragon.................... 0.00009% monofire...................... 0.00000% monorock...................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.194) |# -2.0|######## |####### -1.5|######### |###### -1.0|###################### |############################## -0.5|############################ |##################### 0.0|######################### |############### +0.5|############# |############### +1.0|###### |###### +1.5|## |##### +2.0|### | +2.5|### | +3.0| |## more negative = more offensive, more positive = more stall one # = 0.44%