offense.......................42.95095% weatherless...................37.02604% sand..........................36.40413% rain..........................24.24733% balance.......................21.96446% hyperoffense..................16.69361% stall.........................10.36392% semistall..................... 8.02705% sandstall..................... 6.74848% voltturn...................... 3.87434% sandoffense................... 3.08112% choice........................ 2.84494% rainstall..................... 1.75243% sun........................... 1.64000% dragmag....................... 1.62684% rainoffense................... 1.40721% hail.......................... 0.68475% hailstall..................... 0.38835% monotype...................... 0.37497% monobug....................... 0.33429% tailwind...................... 0.22725% trickroom..................... 0.03193% mononormal.................... 0.02835% monofighting.................. 0.00955% monowater..................... 0.00278% multiweather.................. 0.00225% sunoffense.................... 0.00001% monodark...................... 0.00001% monodragon.................... 0.00000% monofire...................... 0.00000% monorock...................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.055) |# -2.0|##### |###### -1.5|############## |###### -1.0|################### |############################## -0.5|############################# |################ 0.0|######################## |###### +0.5|######## |################### +1.0|########## |####### +1.5|### |######### +2.0|######## | +2.5|## | +3.0| |### more negative = more offensive, more positive = more stall one # = 0.44%