weatherless...................62.39262% offense.......................54.78940% balance.......................21.64546% rain..........................18.83610% sun...........................17.32517% hyperoffense..................15.13918% sand.......................... 7.58844% multiweather.................. 6.66365% semistall..................... 4.45910% stall......................... 3.96686% monotype...................... 3.77054% sunstall...................... 2.65252% monodragon.................... 1.45433% rainoffense................... 1.37297% choice........................ 1.24803% sunoffense.................... 1.03346% voltturn...................... 0.87845% rainstall..................... 0.85991% sandoffense................... 0.74838% batonpass..................... 0.71712% monoelectric.................. 0.56312% hail.......................... 0.52133% monosteel..................... 0.49591% monoground.................... 0.33607% monoflying.................... 0.26885% dragmag....................... 0.24796% monodark...................... 0.24796% monopoison.................... 0.24422% monoghost..................... 0.20639% monograss..................... 0.20164% mononormal.................... 0.20164% monofire...................... 0.18074% monowater..................... 0.13443% tailwind...................... 0.06721% monopsychic................... 0.06721% monorock...................... 0.06721% monoice....................... 0.06721% Stalliness (mean: -0.232) -2.5|# |# -2.0| |# -1.5|#### |########## -1.0|#################### |################# -0.5|############################## |############################## 0.0|#################### |############ +0.5|######## |####### +1.0|### |##### +1.5|# | +2.0|##### |## +2.5| more negative = more offensive, more positive = more stall one # = 0.57%