weatherless...................93.01945% offense.......................36.45013% balance.......................24.72196% hyperoffense..................22.73617% monotype......................15.44037% stall......................... 9.04410% semistall..................... 7.04764% sun........................... 4.60076% mononormal.................... 2.63343% monowater..................... 2.33411% monofairy..................... 2.18370% monoghost..................... 2.10847% monoflying.................... 1.86822% monosteel..................... 1.70025% monopsychic................... 1.24291% hail.......................... 1.23155% monorock...................... 1.13709% monobug....................... 1.01197% sand.......................... 0.98542% monograss..................... 0.94130% monofighting.................. 0.93194% sunoffense.................... 0.92034% monopoison.................... 0.89049% monoelectric.................. 0.86393% monodark...................... 0.84521% monofire...................... 0.82933% monodragon.................... 0.73702% monoground.................... 0.44984% monoice....................... 0.31959% rain.......................... 0.30560% dragmag....................... 0.17381% sunstall...................... 0.16188% hailoffense................... 0.12132% multiweather.................. 0.10690% sandoffense................... 0.10567% sandstall..................... 0.07981% hailstall..................... 0.07667% rainoffense................... 0.06128% rainstall..................... 0.03236% batonpass..................... 0.00717% voltturn...................... 0.00230% trapper....................... 0.00073% gravity....................... 0.00020% Stalliness (mean: -0.094) |## -2.0|##### |################# -1.0|########################### |############################## 0.0|########################## |#################### +1.0|############# |######## +2.0|##### |### +3.0|## |# +4.0|# | +5.0| more negative = more offensive, more positive = more stall one # = 0.63%