weatherless...................91.89197% offense.......................34.87379% hyperoffense..................34.37613% balance.......................21.71456% sun........................... 7.01771% semistall..................... 4.81847% stall......................... 4.21706% monotype...................... 4.20543% sunoffense.................... 2.15782% monofairy..................... 0.84037% monoflying.................... 0.80884% monoghost..................... 0.74543% sand.......................... 0.60782% monowater..................... 0.53630% hail.......................... 0.52391% mononormal.................... 0.48142% monosteel..................... 0.44038% monorock...................... 0.31544% monobug....................... 0.23966% monopsychic................... 0.22096% monofire...................... 0.20607% monoelectric.................. 0.19166% monofighting.................. 0.18751% monopoison.................... 0.17211% monoground.................... 0.16530% monograss..................... 0.15522% monodark...................... 0.15509% sunstall...................... 0.14814% dragmag....................... 0.14813% multiweather.................. 0.14653% monodragon.................... 0.14619% rain.......................... 0.12712% monoice....................... 0.07333% sandstall..................... 0.06087% sandoffense................... 0.05290% hailoffense................... 0.03660% hailstall..................... 0.03548% rainoffense................... 0.00862% rainstall..................... 0.00151% batonpass..................... 0.00000% voltturn...................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.417) |# -2.0|###### |########################## -1.0|############################## |########################## 0.0|##################### |############## +1.0|########## |#### +2.0|### |# +3.0|# | +4.0| | +5.0| more negative = more offensive, more positive = more stall one # = 0.71%