weatherless...................82.20287% offense.......................43.90160% balance.......................27.64048% hyperoffense..................19.22667% sun........................... 8.52026% rain.......................... 7.08691% voltturn...................... 5.99954% semistall..................... 4.68405% stall......................... 4.54718% monotype...................... 2.76405% hail.......................... 1.94662% sand.......................... 1.71850% sunoffense.................... 1.64246% multiweather.................. 1.43335% rainoffense................... 1.41814% trickroom..................... 1.04935% choice........................ 0.69576% monosteel..................... 0.53608% dragmag....................... 0.47145% monowater..................... 0.36499% sunstall...................... 0.33458% monofairy..................... 0.26994% monoelectric.................. 0.22812% monobug....................... 0.18250% monodragon.................... 0.17869% monopsychic................... 0.15208% monoice....................... 0.14828% monopoison.................... 0.14448% hailoffense................... 0.14448% monoflying.................... 0.14448% monograss..................... 0.14067% monofire...................... 0.12927% mononormal.................... 0.12547% monoghost..................... 0.11026% monodark...................... 0.09505% monorock...................... 0.08745% monofighting.................. 0.07224% trapper....................... 0.05323% rainstall..................... 0.04943% trickrain..................... 0.04182% hailstall..................... 0.03422% monoground.................... 0.03042% sandoffense................... 0.02661% tricksun...................... 0.02661% tailwind...................... 0.01521% sandstall..................... 0.00760% Stalliness (mean: -0.203) |## -2.0|## |##### -1.5|########### |################## -1.0|######################## |############################ -0.5|############################# |############################## 0.0|############################ |######################## +0.5|################## |############ +1.0|######### |###### +1.5|### |### +2.0|## |# +2.5|# |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.38%