weatherless...................81.97075% offense.......................42.27943% balance.......................27.48823% hyperoffense..................19.90163% sun........................... 8.78066% rain.......................... 7.37607% voltturn...................... 7.10996% stall......................... 5.36058% semistall..................... 4.97013% monotype...................... 2.44776% sunoffense.................... 1.80809% hail.......................... 1.72524% sand.......................... 1.56724% rainoffense................... 1.49464% multiweather.................. 1.37229% trickroom..................... 1.32612% monosteel..................... 0.60031% choice........................ 0.58145% dragmag....................... 0.53697% sunstall...................... 0.45526% monowater..................... 0.29329% monofairy..................... 0.22523% monoelectric.................. 0.17969% monobug....................... 0.15283% monopsychic................... 0.15018% monodragon.................... 0.14607% monofire...................... 0.12700% hailoffense................... 0.12232% monopoison.................... 0.12224% monograss..................... 0.11114% monoflying.................... 0.10539% monoice....................... 0.10364% mononormal.................... 0.08772% monoghost..................... 0.08179% monodark...................... 0.06866% monofighting.................. 0.06732% monorock...................... 0.05800% trickrain..................... 0.04838% rainstall..................... 0.04641% hailstall..................... 0.02872% monoground.................... 0.02372% tricksun...................... 0.02154% sandoffense................... 0.01857% tailwind...................... 0.01737% trapper....................... 0.01031% sandstall..................... 0.00481% Stalliness (mean: -0.185) |## -2.0|## |###### -1.5|############ |##################### -1.0|########################### |############################# -0.5|############################## |############################## 0.0|############################# |######################### +0.5|#################### |############# +1.0|######### |####### +1.5|#### |### +2.0|### |## +2.5|## |# +3.0|### | more negative = more offensive, more positive = more stall one # = 0.36%