weatherless...................80.46612% offense.......................36.58086% balance.......................28.15623% hyperoffense..................18.43606% voltturn......................12.19087% sun...........................11.92153% stall......................... 9.18350% semistall..................... 7.64334% rain.......................... 6.98100% sunoffense.................... 3.35402% trickroom..................... 2.59382% rainoffense................... 1.72961% sunstall...................... 1.51420% monotype...................... 1.40202% multiweather.................. 0.81263% hail.......................... 0.73774% sand.......................... 0.73751% dragmag....................... 0.63757% monosteel..................... 0.55417% choice........................ 0.26214% monopsychic................... 0.25401% monofairy..................... 0.11469% trickrain..................... 0.09662% monopoison.................... 0.08700% monowater..................... 0.07411% monoice....................... 0.06040% monobug....................... 0.04486% monograss..................... 0.03652% mononormal.................... 0.03545% monodragon.................... 0.03539% monofire...................... 0.02969% hailoffense................... 0.02882% monofighting.................. 0.02836% monoelectric.................. 0.02130% monoflying.................... 0.01962% hailstall..................... 0.01864% monoghost..................... 0.01593% sandoffense................... 0.00917% monoground.................... 0.00479% monodark...................... 0.00169% monorock...................... 0.00049% trapper....................... 0.00000% rainstall..................... 0.00000% sandstall..................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.033) |## -2.0|## |######## -1.5|########## |######################### -1.0|######################## |########################## -0.5|########################## |############################## 0.0|############################ |######################### +0.5|########################## |############# +1.0|####### |############### +1.5|###### |####### +2.0|####### |#### +2.5|### |# +3.0|##### | more negative = more offensive, more positive = more stall one # = 0.34%