weatherless...................81.98388% offense.......................45.25453% balance.......................23.29890% hyperoffense..................22.95382% sun...........................10.15332% monotype...................... 6.31572% rain.......................... 6.27866% voltturn...................... 5.06971% semistall..................... 4.74316% stall......................... 3.74959% sand.......................... 2.68887% multiweather.................. 2.46422% batonpass..................... 2.18630% monopsychic................... 1.87827% hail.......................... 1.54708% sunoffense.................... 1.20432% monoghost..................... 1.08852% monobug....................... 0.77123% mononormal.................... 0.76891% rainoffense................... 0.73185% choice........................ 0.61605% sunstall...................... 0.59289% monowater..................... 0.58826% monoflying.................... 0.51878% hailoffense................... 0.42151% monodragon.................... 0.41225% dragmag....................... 0.39140% monodark...................... 0.35898% monorock...................... 0.30803% monofighting.................. 0.28487% monoground.................... 0.28024% sandoffense................... 0.26402% monosteel..................... 0.21076% monopoison.................... 0.20149% monograss..................... 0.18065% monoelectric.................. 0.17138% monofairy..................... 0.14359% sandstall..................... 0.12506% monofire...................... 0.09264% monoice....................... 0.08569% trapper....................... 0.08106% rainstall..................... 0.06716% trickroom..................... 0.06253% fear.......................... 0.04400% tailwind...................... 0.02548% allweather.................... 0.01390% tricksun...................... 0.00926% trickrain..................... 0.00463% hailstall..................... 0.00463% Stalliness (mean: -0.370) |## -3.0| |## -2.0|#### |########## -1.0|#################### |############################## 0.0|####################### |############# +1.0|####### |#### +2.0|## | +3.0|# more negative = more offensive, more positive = more stall one # = 0.83%