weatherless...................82.49679% offense.......................42.01048% balance.......................24.26806% hyperoffense..................23.59190% sun...........................10.08681% voltturn...................... 7.09245% semistall..................... 5.75604% rain.......................... 5.22241% monotype...................... 4.77058% stall......................... 4.37352% sand.......................... 2.59300% multiweather.................. 1.70162% batonpass..................... 1.67739% monopsychic................... 1.55763% hail.......................... 1.48143% sunoffense.................... 1.36736% sunstall...................... 0.87695% monoghost..................... 0.82009% rainoffense................... 0.69462% mononormal.................... 0.61585% monobug....................... 0.56665% hailoffense................... 0.56277% choice........................ 0.40052% monoflying.................... 0.36529% dragmag....................... 0.35803% monodragon.................... 0.32636% monowater..................... 0.31098% monodark...................... 0.27270% sandoffense................... 0.26289% monoground.................... 0.21288% monopoison.................... 0.20800% monofighting.................. 0.17278% monorock...................... 0.16395% monograss..................... 0.15437% sandstall..................... 0.13053% monofairy..................... 0.11161% monosteel..................... 0.10746% monoelectric.................. 0.09000% rainstall..................... 0.06943% trickroom..................... 0.06866% monoice....................... 0.05615% trapper....................... 0.05241% monofire...................... 0.04967% fear.......................... 0.04175% tailwind...................... 0.02513% allweather.................... 0.01589% tricksun...................... 0.00832% hailstall..................... 0.00472% trickrain..................... 0.00418% Stalliness (mean: -0.352) |### -3.0| |## -2.0|#### |########### -1.0|#################### |############################## 0.0|######################## |############### +1.0|######### |##### +2.0|### | +3.0|# more negative = more offensive, more positive = more stall one # = 0.78%