weatherless...................81.98546% offense.......................32.96954% hyperoffense..................26.56168% balance.......................25.18000% voltturn......................14.72306% sun...........................12.31479% semistall..................... 8.60096% stall......................... 6.68782% monotype...................... 3.49496% rain.......................... 3.02541% sunstall...................... 2.42986% sand.......................... 1.80204% hail.......................... 1.69818% monopsychic................... 1.67240% sunoffense.................... 1.47560% hailoffense................... 1.21552% batonpass..................... 0.85225% multiweather.................. 0.71504% monoghost..................... 0.71430% monobug....................... 0.60940% rainoffense................... 0.45841% mononormal.................... 0.36126% monoflying.................... 0.27117% dragmag....................... 0.26779% monodark...................... 0.25753% sandoffense................... 0.21004% monoground.................... 0.20954% monodragon.................... 0.14117% choice........................ 0.12443% monograss..................... 0.09468% monopoison.................... 0.07158% monofairy..................... 0.06167% rainstall..................... 0.05400% trickroom..................... 0.04482% sandstall..................... 0.03927% monorock...................... 0.02921% monoelectric.................. 0.02339% monofighting.................. 0.01890% monowater..................... 0.01887% allweather.................... 0.01219% monosteel..................... 0.01172% monoice....................... 0.01023% monofire...................... 0.00852% fear.......................... 0.00382% trickrain..................... 0.00300% trapper....................... 0.00238% tricksun...................... 0.00063% tailwind...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.347) |######## -3.0|# |##### -2.0|###### |############ -1.0|#################### |############################## 0.0|######################### |#################### +1.0|################# |######### +2.0|###### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.62%