weatherless...................76.92416% hyperoffense..................27.64613% offense.......................25.92254% balance.......................24.57323% voltturn......................23.31089% sun...........................18.19983% semistall.....................11.07191% stall.........................10.78619% sunstall...................... 4.75077% monotype...................... 3.83171% rain.......................... 1.93765% monopsychic................... 1.83807% sand.......................... 1.75736% hail.......................... 1.64968% sunoffense.................... 1.49831% hailoffense................... 1.44616% monoghost..................... 1.26597% monobug....................... 1.22508% multiweather.................. 0.42268% batonpass..................... 0.40316% rainoffense................... 0.25361% monoflying.................... 0.22781% dragmag....................... 0.22182% mononormal.................... 0.21679% monodark...................... 0.21306% monoground.................... 0.19238% monodragon.................... 0.07106% sandoffense................... 0.07016% monograss..................... 0.06364% choice........................ 0.05215% rainstall..................... 0.04105% monofairy..................... 0.02907% trickroom..................... 0.02755% monoelectric.................. 0.02485% sandstall..................... 0.02109% monopoison.................... 0.01913% monorock...................... 0.00969% allweather.................... 0.00896% monoice....................... 0.00282% monofighting.................. 0.00273% monowater..................... 0.00241% monofire...................... 0.00190% monosteel..................... 0.00182% fear.......................... 0.00165% trickrain..................... 0.00063% tricksun...................... 0.00011% trapper....................... 0.00009% tailwind...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.309) |############### -3.0|# |######### -2.0|####### |############# -1.0|################# |############################## 0.0|####################### |######################## +1.0|######################## |################ +2.0|########### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.52%