offense.......................47.13385% balance.......................45.26986% weatherless...................40.17224% rain..........................20.83979% hail..........................17.94059% sun...........................17.48853% sand.......................... 5.31586% semistall..................... 5.19398% trickroom..................... 3.25764% hyperoffense.................. 2.05289% multiweather.................. 1.75049% monotype...................... 1.22612% tricksun...................... 0.89015% tailwind...................... 0.58146% voltturn...................... 0.58038% monopsychic................... 0.55368% stall......................... 0.34942% dragmag....................... 0.23310% monoice....................... 0.22209% rainoffense................... 0.15482% monobug....................... 0.10695% sunstall...................... 0.10674% monograss..................... 0.10138% trickrain..................... 0.06075% rainstall..................... 0.06030% monorock...................... 0.05069% monoelectric.................. 0.05029% monoflying.................... 0.03978% sunoffense.................... 0.03774% monowater..................... 0.03557% batonpass..................... 0.02854% hailoffense................... 0.02320% trickhail..................... 0.02046% monodragon.................... 0.01513% monoghost..................... 0.01354% monofire...................... 0.00937% mononormal.................... 0.00811% monosteel..................... 0.00742% monopoison.................... 0.00679% monofairy..................... 0.00534% tricksand..................... 0.00446% hailstall..................... 0.00073% swagplay...................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% monodark...................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.040) -1.5| |## -1.0|#### |######## -0.5|###################### |############################## 0.0|############################## |########################### +0.5|################ |########## +1.0|######## |#### +1.5|# | more negative = more offensive, more positive = more stall one # = 0.62%