weatherless...................83.36967% offense.......................57.32098% balance.......................20.98191% hyperoffense..................18.85886% hail.......................... 9.32072% rain.......................... 5.63886% hailoffense................... 2.01836% voltturn...................... 1.98895% semistall..................... 1.76329% monotype...................... 1.21592% sand.......................... 1.15240% dragmag....................... 1.15004% stall......................... 1.07495% sun........................... 0.94066% rainoffense................... 0.93340% trickroom..................... 0.42798% batonpass..................... 0.41936% multiweather.................. 0.38524% monoghost..................... 0.17331% monopoison.................... 0.16684% monobug....................... 0.13763% monofairy..................... 0.11253% monowater..................... 0.10254% sandoffense................... 0.10214% monoice....................... 0.08685% sunoffense.................... 0.08136% monosteel..................... 0.08077% mononormal.................... 0.06470% monograss..................... 0.06372% tricksun...................... 0.04666% monodragon.................... 0.04607% monoelectric.................. 0.04235% monopsychic................... 0.03784% monofighting.................. 0.03058% monodark...................... 0.02902% monofire...................... 0.01686% tailwind...................... 0.01627% monoflying.................... 0.01117% monoground.................... 0.00843% trickhail..................... 0.00804% allweather.................... 0.00725% sunstall...................... 0.00588% trickrain..................... 0.00588% monorock...................... 0.00529% hailstall..................... 0.00510% trapper....................... 0.00392% tricksand..................... 0.00353% rainstall..................... 0.00196% gravity....................... 0.00176% sandstall..................... 0.00137% Stalliness (mean: -0.415) -2.0|# |### -1.5|####### |############### -1.0|###################### |########################### -0.5|############################## |########################## 0.0|##################### |############### +0.5|######### |##### +1.0|### |# +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%