weatherless...................83.32357% offense.......................58.13705% hyperoffense..................19.56840% balance.......................19.55785% hail.......................... 9.07565% rain.......................... 6.11435% hailoffense................... 2.24603% voltturn...................... 2.08982% semistall..................... 1.51044% dragmag....................... 1.35044% stall......................... 1.22626% rainoffense................... 1.04666% sand.......................... 1.03625% monotype...................... 0.88637% sun........................... 0.82593% trickroom..................... 0.43556% multiweather.................. 0.34526% batonpass..................... 0.32031% monoghost..................... 0.12455% monobug....................... 0.10130% monopoison.................... 0.09852% monofairy..................... 0.09527% sandoffense................... 0.09367% monowater..................... 0.08309% sunoffense.................... 0.07599% monosteel..................... 0.06136% monoice....................... 0.05395% tricksun...................... 0.05378% monograss..................... 0.05192% mononormal.................... 0.04457% monodragon.................... 0.04104% monopsychic................... 0.03500% monofighting.................. 0.02802% monoelectric.................. 0.02754% monodark...................... 0.01540% tailwind...................... 0.01186% monofire...................... 0.00942% trickhail..................... 0.00737% monoflying.................... 0.00689% sunstall...................... 0.00654% monoground.................... 0.00578% allweather.................... 0.00567% tricksand..................... 0.00521% trickrain..................... 0.00495% hailstall..................... 0.00314% monorock...................... 0.00298% trapper....................... 0.00278% gravity....................... 0.00220% rainstall..................... 0.00208% sandstall..................... 0.00124% Stalliness (mean: -0.435) -2.0|# |### -1.5|####### |############### -1.0|###################### |########################### -0.5|############################## |########################## 0.0|################### |############## +0.5|######## |#### +1.0|## |# +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.55%