weatherless...................88.61870% offense.......................64.31651% hyperoffense..................19.41589% balance.......................14.57676% rain.......................... 5.34196% hail.......................... 5.08475% voltturn...................... 1.98438% hailoffense................... 1.41813% dragmag....................... 1.18035% semistall..................... 1.02070% rainoffense................... 0.93042% sand.......................... 0.74593% stall......................... 0.67013% sun........................... 0.28272% monotype...................... 0.23518% trickroom..................... 0.13414% batonpass..................... 0.11707% sunoffense.................... 0.11593% monoghost..................... 0.07999% multiweather.................. 0.05042% mononormal.................... 0.04530% monofairy..................... 0.04068% sunstall...................... 0.02698% monosteel..................... 0.02640% sandoffense................... 0.02307% monobug....................... 0.00918% monodragon.................... 0.00843% monowater..................... 0.00796% allweather.................... 0.00786% monopoison.................... 0.00674% monoice....................... 0.00325% monopsychic................... 0.00274% tricksun...................... 0.00248% monoflying.................... 0.00197% monoelectric.................. 0.00079% monofire...................... 0.00058% monoground.................... 0.00050% trickrain..................... 0.00038% tailwind...................... 0.00035% monograss..................... 0.00025% monofighting.................. 0.00024% monorock...................... 0.00017% monodark...................... 0.00002% gravity....................... 0.00001% tricksand..................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% hailstall..................... 0.00000% sandstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.517) -2.0|# |## -1.5|##### |############ -1.0|##################### |############################## -0.5|########################## |####################### 0.0|############# |######### +0.5|### |### +1.0|### | +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.65%