weatherless...................87.67947% offense.......................58.84697% balance.......................27.37344% hyperoffense.................. 9.92725% sand.......................... 5.04588% sun........................... 3.62496% voltturn...................... 3.55946% semistall..................... 2.57963% hail.......................... 2.16325% rain.......................... 2.13086% monotype...................... 2.10084% stall......................... 1.27271% trickroom..................... 1.16927% choice........................ 1.01269% multiweather.................. 0.63149% monoghost..................... 0.58615% sandoffense................... 0.32524% hailoffense................... 0.28725% dragmag....................... 0.23660% monodark...................... 0.22954% sunoffense.................... 0.17551% monowater..................... 0.16370% monograss..................... 0.14410% monofire...................... 0.12153% monosteel..................... 0.11915% monoice....................... 0.11004% monoflying.................... 0.10444% monofighting.................. 0.10396% monofairy..................... 0.10363% monopoison.................... 0.09899% monodragon.................... 0.09812% mononormal.................... 0.09221% monorock...................... 0.07790% rainoffense................... 0.07696% monobug....................... 0.07477% monopsychic................... 0.06625% monoelectric.................. 0.06356% monoground.................... 0.04951% sunstall...................... 0.03622% tailwind...................... 0.01518% tricksun...................... 0.01426% sandstall..................... 0.01412% hailstall..................... 0.00946% rainstall..................... 0.00329% Stalliness (mean: -0.243) -2.0|# |## -1.5|#### |###### -1.0|############# |######################## -0.5|############################# |############################## 0.0|######################## |################## +0.5|########## |####### +1.0|#### |## +1.5|# | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.57%