weatherless...................89.69279% offense.......................67.60545% balance.......................31.03565% sun........................... 3.45289% rain.......................... 3.41359% hail.......................... 2.23901% sand.......................... 1.58142% hyperoffense.................. 1.26204% multiweather.................. 0.37308% dragmag....................... 0.28451% tailwind...................... 0.09797% semistall..................... 0.09687% sunoffense.................... 0.04096% voltturn...................... 0.03432% rainoffense................... 0.02768% hailoffense................... 0.01605% gravity....................... 0.01162% trickroom..................... 0.00941% sandoffense................... 0.00720% trapper....................... 0.00609% batonpass..................... 0.00332% monotype...................... 0.00277% monowater..................... 0.00166% swagplay...................... 0.00111% trickrain..................... 0.00111% monobug....................... 0.00055% mononormal.................... 0.00055% Stalliness (mean: -0.178) -1.2|# |# -1.0|### |#### -0.8|####### |########### -0.6|################ |##################### -0.4|########################## |############################# -0.2|############################## |############################# 0.0|########################## |###################### +0.2|################# |############# +0.4|######### |###### |### |## |# |# more negative = more offensive, more positive = more stall one # = 0.36%