weatherless...................90.06336% offense.......................67.21037% balance.......................31.50659% rain.......................... 3.41680% sun........................... 3.40919% hail.......................... 1.96589% sand.......................... 1.45363% hyperoffense.................. 1.17996% multiweather.................. 0.30495% dragmag....................... 0.26968% tailwind...................... 0.10513% semistall..................... 0.10308% sunoffense.................... 0.04100% hailoffense................... 0.02985% rainoffense................... 0.02797% voltturn...................... 0.01595% gravity....................... 0.01117% trickroom..................... 0.00971% batonpass..................... 0.00517% trapper....................... 0.00436% monotype...................... 0.00191% monowater..................... 0.00190% sandoffense................... 0.00001% mononormal.................... 0.00001% swagplay...................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.174) -1.2|# |# -1.0|## |#### -0.8|######## |########### -0.6|################ |##################### -0.4|########################## |############################## -0.2|############################# |############################# 0.0|########################## |###################### +0.2|################### |############# +0.4|######### |##### |#### |## |# |# more negative = more offensive, more positive = more stall one # = 0.36%