weatherless...................88.94198% offense.......................67.65160% balance.......................31.16698% sun........................... 4.05736% rain.......................... 3.56868% hail.......................... 1.98494% sand.......................... 1.81913% hyperoffense.................. 1.09564% multiweather.................. 0.37009% dragmag....................... 0.20904% tailwind...................... 0.10955% semistall..................... 0.08578% rainoffense................... 0.05224% hailoffense................... 0.04296% sunoffense.................... 0.04061% batonpass..................... 0.00477% voltturn...................... 0.00395% trapper....................... 0.00128% trickroom..................... 0.00103% monowater..................... 0.00060% monotype...................... 0.00060% gravity....................... 0.00020% sandoffense................... 0.00000% swagplay...................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.174) -1.2|# |# -1.0|## |#### -0.8|###### |########## -0.6|############### |##################### -0.4|####################### |############################## -0.2|########################### |########################### 0.0|######################## |###################### +0.2|################ |########### +0.4|########## |##### |### |## |# |# more negative = more offensive, more positive = more stall one # = 0.38%