offense.......................65.33143% weatherless...................65.05982% sun...........................22.89726% balance.......................22.48760% rain..........................14.06878% hyperoffense..................10.06644% multiweather.................. 9.27630% sand.......................... 6.14492% monotype...................... 1.46019% hail.......................... 1.45346% semistall..................... 1.37938% dragmag....................... 1.28735% voltturn...................... 0.96747% sunoffense.................... 0.87656% stall......................... 0.73515% choice........................ 0.62066% rainoffense................... 0.55894% sandoffense................... 0.51292% sunstall...................... 0.37262% monodragon.................... 0.22110% mononormal.................... 0.15601% monowater..................... 0.15376% monofairy..................... 0.14478% monoflying.................... 0.13917% monopsychic................... 0.13581% monoghost..................... 0.10887% hailoffense................... 0.10550% monofire...................... 0.09652% trickroom..................... 0.09428% monofighting.................. 0.08530% monodark...................... 0.08305% monosteel..................... 0.07744% monobug....................... 0.07408% monoice....................... 0.07408% monograss..................... 0.06173% monoelectric.................. 0.05387% monoground.................... 0.04826% monopoison.................... 0.04602% sandstall..................... 0.03143% monorock...................... 0.02918% trickrain..................... 0.02694% tailwind...................... 0.02581% tricksand..................... 0.01796% rainstall..................... 0.01684% tricksun...................... 0.01010% allweather.................... 0.00673% trapper....................... 0.00561% gravity....................... 0.00112% batonpass..................... 0.00112% Stalliness (mean: -0.321) -2.0| |# -1.5|## |###### -1.0|############# |###################### -0.5|############################# |############################## 0.0|##################### |############# +0.5|####### |#### +1.0|## |# +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.65%