weatherless...................64.80754% offense.......................57.00496% balance.......................28.28624% sun...........................25.38504% hyperoffense.................. 9.98521% rain.......................... 6.92735% sand.......................... 5.90508% multiweather.................. 4.02597% voltturn...................... 2.90673% semistall..................... 2.38909% stall......................... 2.33451% sunstall...................... 1.75115% sunoffense.................... 1.45875% hail.......................... 1.16775% monotype...................... 0.98921% sandoffense................... 0.80885% dragmag....................... 0.61367% trickroom..................... 0.48386% rainoffense................... 0.33893% monoice....................... 0.27667% monofairy..................... 0.20261% monodragon.................... 0.15866% monowater..................... 0.10502% trickrain..................... 0.08120% hailoffense................... 0.07398% mononormal.................... 0.07144% sandstall..................... 0.05969% choice........................ 0.05916% monoflying.................... 0.05773% tricksand..................... 0.05537% monosteel..................... 0.05006% monoground.................... 0.03961% monopsychic................... 0.03735% monoelectric.................. 0.02013% allweather.................... 0.01639% monobug....................... 0.01269% monoghost..................... 0.01251% rainstall..................... 0.00691% tailwind...................... 0.00243% monofire...................... 0.00120% monofighting.................. 0.00096% monodark...................... 0.00038% monorock...................... 0.00009% monopoison.................... 0.00002% gravity....................... 0.00000% monograss..................... 0.00000% batonpass..................... 0.00000% trapper....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.200) -2.0| |# -1.5|## |######## -1.0|################ |############################ -0.5|############################## |############################ 0.0|######################## |################### +0.5|############ |######### +1.0|##### |## +1.5|# | +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%