weatherless...................61.42467% offense.......................55.32471% sun...........................32.02461% balance.......................29.66240% hyperoffense.................. 7.58589% stall......................... 4.58801% sunstall...................... 4.04995% sand.......................... 3.98501% rain.......................... 3.48178% voltturn...................... 3.34311% semistall..................... 2.83899% sunoffense.................... 2.53871% multiweather.................. 1.73742% hail.......................... 0.86060% monotype...................... 0.83923% monoice....................... 0.52695% trickroom..................... 0.28058% dragmag....................... 0.23372% sandstall..................... 0.20618% sandoffense................... 0.14261% monofairy..................... 0.11970% monosteel..................... 0.07741% rainoffense................... 0.07229% tricksand..................... 0.05649% trickrain..................... 0.05367% monodragon.................... 0.05313% hailoffense................... 0.02599% monowater..................... 0.02176% monoelectric.................. 0.02061% monopsychic................... 0.01086% monoground.................... 0.01065% choice........................ 0.00965% monoflying.................... 0.00819% allweather.................... 0.00405% rainstall..................... 0.00302% mononormal.................... 0.00181% monoghost..................... 0.00151% monobug....................... 0.00088% monofighting.................. 0.00006% tailwind...................... 0.00006% monofire...................... 0.00005% monodark...................... 0.00001% monorock...................... 0.00000% monopoison.................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% batonpass..................... 0.00000% trapper....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.086) -2.0| |# -1.5|# |##### -1.0|############## |######################## -0.5|############################## |####################### 0.0|################### |#################### +0.5|########### |######### +1.0|##### |## +1.5|# | +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.58%