offense.......................64.65898% weatherless...................62.64556% sun...........................26.74669% balance.......................22.90053% rain..........................13.68095% hyperoffense.................. 9.93805% multiweather.................. 8.90696% sand.......................... 4.99197% voltturn...................... 1.83990% semistall..................... 1.79401% monotype...................... 1.59181% dragmag....................... 1.53445% sunoffense.................... 1.25194% hail.......................... 1.08558% stall......................... 0.70843% choice........................ 0.59083% rainoffense................... 0.55068% sunstall...................... 0.34417% sandoffense................... 0.26530% trickroom..................... 0.22371% monobug....................... 0.18643% monoflying.................... 0.17639% mononormal.................... 0.17496% monodragon.................... 0.17352% monowater..................... 0.17065% monopsychic................... 0.16492% monoghost..................... 0.14341% monodark...................... 0.09895% monosteel..................... 0.09321% hailoffense................... 0.09035% tricksand..................... 0.08891% monograss..................... 0.08748% monofire...................... 0.07887% monofighting.................. 0.07744% monoelectric.................. 0.07457% monofairy..................... 0.06740% monopoison.................... 0.04446% monorock...................... 0.04302% monoground.................... 0.04302% monoice....................... 0.03585% trickrain..................... 0.02725% tricksun...................... 0.02725% sandstall..................... 0.01434% tailwind...................... 0.00717% trapper....................... 0.00143% rainstall..................... 0.00143% Stalliness (mean: -0.309) -2.0|# |# -1.5|## |###### -1.0|############ |###################### -0.5|############################# |############################## 0.0|#################### |############# +0.5|####### |##### +1.0|## |# +1.5| | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.66%