offense.......................63.02739% weatherless...................61.58873% sun...........................28.24516% balance.......................24.10926% rain..........................12.44012% hyperoffense.................. 9.95367% multiweather.................. 8.28148% sand.......................... 5.11621% voltturn...................... 2.49738% semistall..................... 2.06766% sunoffense.................... 1.36561% dragmag....................... 1.33134% monotype...................... 1.30360% hail.......................... 1.12434% stall......................... 0.84202% rainoffense................... 0.47866% choice........................ 0.44492% sunstall...................... 0.43247% trickroom..................... 0.30327% sandoffense................... 0.26648% monobug....................... 0.17928% monoflying.................... 0.15430% mononormal.................... 0.14471% monodragon.................... 0.13945% tricksand..................... 0.13124% monowater..................... 0.12524% monopsychic................... 0.12463% monoghost..................... 0.10840% hailoffense................... 0.10114% monosteel..................... 0.08332% monodark...................... 0.07949% monofairy..................... 0.06618% monograss..................... 0.06120% monofighting.................. 0.06081% monoelectric.................. 0.05587% monofire...................... 0.05408% monopoison.................... 0.03672% trickrain..................... 0.03595% tricksun...................... 0.03595% monoground.................... 0.03189% monorock...................... 0.02581% monoice....................... 0.02409% sandstall..................... 0.01849% tailwind...................... 0.00663% rainstall..................... 0.00172% trapper....................... 0.00000% Stalliness (mean: -0.287) -2.0|# |# -1.5|### |###### -1.0|############ |##################### -0.5|############################ |############################## 0.0|#################### |############## +0.5|######## |##### +1.0|### |# +1.5|# | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.65%