offense.......................53.89775% sun...........................48.62011% weatherless...................46.23147% balance.......................33.57149% voltturn...................... 7.23008% hyperoffense.................. 6.86850% semistall..................... 4.26575% sand.......................... 4.00237% sunoffense.................... 3.37358% rain.......................... 3.01524% multiweather.................. 2.79085% stall......................... 1.39651% hail.......................... 0.94015% sunstall...................... 0.70699% trickroom..................... 0.52813% tricksand..................... 0.27212% dragmag....................... 0.08690% trickrain..................... 0.08194% tricksun...................... 0.08194% hailoffense................... 0.07266% monotype...................... 0.07046% sandoffense................... 0.03822% rainoffense................... 0.03748% monobug....................... 0.02927% monofairy..................... 0.02397% sandstall..................... 0.01587% mononormal.................... 0.00801% choice........................ 0.00453% monosteel..................... 0.00350% monowater..................... 0.00262% monoflying.................... 0.00091% monodragon.................... 0.00059% monopsychic................... 0.00043% monograss..................... 0.00041% monodark...................... 0.00036% monoghost..................... 0.00030% monoelectric.................. 0.00019% monofighting.................. 0.00014% monoground.................... 0.00011% monoice....................... 0.00003% monorock...................... 0.00001% monofire...................... 0.00001% monopoison.................... 0.00000% tailwind...................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.093) -2.0| | -1.5|## |##### -1.0|######### |############### -0.5|#################### |############################## 0.0|#################### |################### +0.5|######### |######### +1.0|##### |#### +1.5|# | +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.67%