weatherless...................74.49819% offense.......................53.11563% balance.......................24.37526% hyperoffense..................17.01429% sun...........................14.92631% rain..........................10.04375% monotype...................... 8.02675% multiweather.................. 5.72516% hail.......................... 3.64684% batonpass..................... 3.54700% semistall..................... 3.16318% sand.......................... 2.71830% stall......................... 2.33164% sunoffense.................... 1.45889% mononormal.................... 1.45076% monowater..................... 0.97240% voltturn...................... 0.91828% monoghost..................... 0.79495% monoflying.................... 0.78594% choice........................ 0.75943% monobug....................... 0.67615% monofairy..................... 0.63185% rainoffense................... 0.58738% monodragon.................... 0.55748% dragmag....................... 0.54200% monopsychic................... 0.49322% monosteel..................... 0.45343% monodark...................... 0.40958% monopoison.................... 0.40652% hailoffense................... 0.40466% monofighting.................. 0.38063% monorock...................... 0.37106% monoelectric.................. 0.33487% monoice....................... 0.32888% monograss..................... 0.30864% monofire...................... 0.29784% monoground.................... 0.29344% sandoffense................... 0.23080% sunstall...................... 0.15457% trickroom..................... 0.13316% trapper....................... 0.11275% sandstall..................... 0.08483% swagplay...................... 0.08090% tailwind...................... 0.06699% rainstall..................... 0.05861% hailstall..................... 0.01602% trickrain..................... 0.01196% tricksun...................... 0.01183% tricksand..................... 0.00380% allweather.................... 0.00358% gravity....................... 0.00193% trickhail..................... 0.00138% fear.......................... 0.00030% Stalliness (mean: -0.306) |# -2.0|## |######## -1.0|#################### |############################## 0.0|######################## |############ +1.0|##### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.95%