weatherless...................63.26972% offense.......................47.14577% sun...........................26.33639% balance.......................24.28245% hyperoffense..................21.18938% rain..........................15.62906% multiweather.................. 9.48003% monotype...................... 5.51275% batonpass..................... 4.86517% semistall..................... 4.07129% sunoffense.................... 3.44043% stall......................... 3.31111% hail.......................... 2.48940% sand.......................... 1.91996% rainoffense................... 1.04719% mononormal.................... 0.88935% voltturn...................... 0.85540% choice........................ 0.73543% monowater..................... 0.69893% monoghost..................... 0.60860% monofairy..................... 0.57302% monobug....................... 0.49722% monoflying.................... 0.49675% dragmag....................... 0.44323% monodragon.................... 0.40999% monosteel..................... 0.40824% sunstall...................... 0.32971% hailoffense................... 0.32367% monopoison.................... 0.30907% monopsychic................... 0.29576% monofighting.................. 0.26817% monoice....................... 0.26672% monodark...................... 0.22180% monorock...................... 0.16764% monofire...................... 0.16523% monoground.................... 0.16108% sandoffense................... 0.15447% monoelectric.................. 0.13574% monograss..................... 0.12846% swagplay...................... 0.12276% trickroom..................... 0.11691% sandstall..................... 0.09686% tailwind...................... 0.06912% trapper....................... 0.06689% rainstall..................... 0.06027% trickrain..................... 0.03703% tricksun...................... 0.03643% allweather.................... 0.00926% hailstall..................... 0.00533% trickhail..................... 0.00464% tricksand..................... 0.00336% gravity....................... 0.00006% fear.......................... 0.00000% Stalliness (mean: -0.307) |# -2.0|### |############ -1.0|########################## |############################## 0.0|######################### |############### +1.0|###### |### +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.79%