weatherless...................52.44546% offense.......................41.26798% sun...........................40.18399% balance.......................25.79242% hyperoffense..................21.70688% rain..........................17.40849% multiweather..................11.59484% sunoffense.................... 6.18072% semistall..................... 5.66547% stall......................... 5.56725% batonpass..................... 5.47855% monotype...................... 2.66992% rainoffense................... 0.95833% sand.......................... 0.94629% choice........................ 0.88335% hail.......................... 0.71570% sunstall...................... 0.60741% mononormal.................... 0.58322% voltturn...................... 0.50423% monowater..................... 0.43011% monofairy..................... 0.33418% monoghost..................... 0.27188% monoflying.................... 0.25030% monodragon.................... 0.24371% monopsychic................... 0.22438% dragmag....................... 0.19335% monobug....................... 0.17519% monosteel..................... 0.17201% monoice....................... 0.13087% trickroom..................... 0.11359% trickrain..................... 0.09436% tricksun...................... 0.09416% sandstall..................... 0.09243% monopoison.................... 0.09174% hailoffense................... 0.08785% sandoffense................... 0.07910% monoground.................... 0.07671% rainstall..................... 0.07644% swagplay...................... 0.07386% monodark...................... 0.07293% monograss..................... 0.04705% monorock...................... 0.04248% monofire...................... 0.04215% monoelectric.................. 0.03510% monofighting.................. 0.03247% tailwind...................... 0.02118% trapper....................... 0.01286% allweather.................... 0.00578% tricksand..................... 0.00059% hailstall..................... 0.00037% gravity....................... 0.00000% trickhail..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.210) |## -2.0|### |############## -1.0|############################## |########################## 0.0|########################## |################# +1.0|######### |##### +2.0|## |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.72%