weatherless...................68.44692% offense.......................48.12789% balance.......................37.99267% sun...........................10.56871% rain.......................... 9.47925% hail.......................... 8.13625% hyperoffense.................. 7.30953% trickroom..................... 6.22909% semistall..................... 5.33225% sand.......................... 5.14969% monotype...................... 4.47255% multiweather.................. 1.62066% voltturn...................... 1.51237% stall......................... 1.23766% monoice....................... 1.03896% tailwind...................... 0.90794% tricksun...................... 0.82569% monowater..................... 0.68460% monoelectric.................. 0.56226% sunoffense.................... 0.54039% choice........................ 0.45276% hailoffense................... 0.34707% batonpass..................... 0.32451% mononormal.................... 0.28443% rainoffense................... 0.28165% trickrain..................... 0.23462% monograss..................... 0.21033% dragmag....................... 0.20720% monoghost..................... 0.20460% monofairy..................... 0.20408% monopsychic................... 0.19714% sandoffense................... 0.18638% tricksand..................... 0.18360% monobug....................... 0.18082% monopoison.................... 0.17753% monofire...................... 0.17597% monorock...................... 0.12651% sandstall..................... 0.11922% rainstall..................... 0.10603% monodragon.................... 0.09545% monoflying.................... 0.08781% trickhail..................... 0.08729% gravity....................... 0.08434% monodark...................... 0.07965% monosteel..................... 0.07427% monofighting.................. 0.06733% sunstall...................... 0.05536% trapper....................... 0.04356% hailstall..................... 0.03627% monoground.................... 0.03176% swagplay...................... 0.01683% allweather.................... 0.00382% Stalliness (mean: -0.059) |# -1.5|### |###### -1.0|########### |#################### -0.5|########################## |############################# 0.0|############################## |######################### +0.5|################### |############# +1.0|######## |##### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.50%