offense.......................54.37002% weatherless...................54.36365% balance.......................31.77525% sun...........................29.29428% rain..........................24.29924% multiweather..................14.28499% hyperoffense.................. 9.64638% hail.......................... 4.04542% semistall..................... 3.40895% sand.......................... 2.57135% trickroom..................... 2.33585% monotype...................... 2.24929% sunoffense.................... 1.27422% tailwind...................... 1.14183% rainoffense................... 0.92925% trickrain..................... 0.87451% tricksun...................... 0.86306% stall......................... 0.79941% dragmag....................... 0.63393% voltturn...................... 0.61356% choice........................ 0.53082% batonpass..................... 0.41243% monoice....................... 0.30423% monoghost..................... 0.27114% monofairy..................... 0.25204% monowater..................... 0.23549% monopsychic................... 0.21131% monodragon.................... 0.16676% rainstall..................... 0.15912% sandoffense................... 0.13366% mononormal.................... 0.12602% monoelectric.................. 0.12348% hailoffense................... 0.11838% monograss..................... 0.10693% monoflying.................... 0.09674% monobug....................... 0.08401% sunstall...................... 0.08147% gravity....................... 0.06874% monosteel..................... 0.06492% monofire...................... 0.05601% monodark...................... 0.04455% monopoison.................... 0.04073% monorock...................... 0.03946% sandstall..................... 0.02928% monofighting.................. 0.02673% hailstall..................... 0.02673% monoground.................... 0.02291% trickhail..................... 0.01146% allweather.................... 0.00382% swagplay...................... 0.00255% trapper....................... 0.00255% tricksand..................... 0.00127% Stalliness (mean: -0.183) |# -1.5|### |####### -1.0|############# |################### -0.5|########################### |############################## 0.0|########################## |################### +0.5|############## |######## +1.0|##### |## +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.57%