sun...........................77.77978% offense.......................67.59488% rain..........................58.81039% multiweather..................50.61758% balance.......................23.58401% weatherless...................13.46911% trickroom.....................12.74630% trickrain.....................11.56255% tricksun......................10.49457% hyperoffense.................. 7.43264% tailwind...................... 5.34752% semistall..................... 1.30853% sunoffense.................... 0.89572% rainoffense................... 0.74273% gravity....................... 0.49220% hail.......................... 0.32082% voltturn...................... 0.26312% sand.......................... 0.25632% monotype...................... 0.17504% choice........................ 0.14306% dragmag....................... 0.13044% stall......................... 0.07994% mononormal.................... 0.04436% monofairy..................... 0.03441% swagplay...................... 0.03428% batonpass..................... 0.03169% monoice....................... 0.02541% sunstall...................... 0.02194% monosteel..................... 0.01984% hailoffense................... 0.01725% monoelectric.................. 0.01141% monoflying.................... 0.01022% monodragon.................... 0.00882% trickhail..................... 0.00512% monopsychic................... 0.00482% monodark...................... 0.00411% rainstall..................... 0.00299% sandoffense................... 0.00294% monoghost..................... 0.00268% sandstall..................... 0.00250% monopoison.................... 0.00224% monofire...................... 0.00168% monofighting.................. 0.00166% monowater..................... 0.00127% monobug....................... 0.00114% monorock...................... 0.00058% monograss..................... 0.00035% monoground.................... 0.00003% hailstall..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.251) | -1.5| |##### -1.0|##### |############## -0.5|################ |############################## 0.0|############### |####### +0.5|######## |### +1.0|## | +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.94%