weatherless...................79.08493% offense.......................49.76908% balance.......................29.82131% hyperoffense..................13.59225% voltturn...................... 8.76187% sand.......................... 6.17412% rain.......................... 5.89953% sun........................... 5.75007% hail.......................... 4.33815% semistall..................... 3.92039% stall......................... 2.89696% monotype...................... 2.56696% trickroom..................... 1.46028% multiweather.................. 1.11975% dragmag....................... 0.78252% choice........................ 0.69811% sunoffense.................... 0.56280% hailoffense................... 0.55530% sandoffense................... 0.39907% monobug....................... 0.33005% monowater..................... 0.30163% rainoffense................... 0.28307% monopoison.................... 0.21169% monoice....................... 0.20959% sandstall..................... 0.18497% mononormal.................... 0.17520% monoghost..................... 0.16114% monofire...................... 0.15102% monoelectric.................. 0.14580% monofairy..................... 0.13384% monodark...................... 0.12929% monosteel..................... 0.12853% monoflying.................... 0.12345% monograss..................... 0.11109% monopsychic................... 0.10158% monorock...................... 0.09574% monodragon.................... 0.08361% monofighting.................. 0.07232% monoground.................... 0.06772% tricksun...................... 0.05465% sunstall...................... 0.05434% hailstall..................... 0.03872% tailwind...................... 0.03828% rainstall..................... 0.03404% allweather.................... 0.03047% trickrain..................... 0.02083% tricksand..................... 0.01338% gravity....................... 0.01200% trapper....................... 0.00526% swagplay...................... 0.00419% trickhail..................... 0.00263% fear.......................... 0.00004% sandfear...................... 0.00004% Stalliness (mean: -0.177) -2.0|# |## -1.5|###### |############ -1.0|################## |####################### -0.5|############################# |############################## 0.0|############################ |##################### +0.5|############### |########## +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%