weatherless...................79.26292% offense.......................49.40023% balance.......................29.63451% hyperoffense..................13.89701% voltturn......................10.16040% sand.......................... 6.29587% rain.......................... 6.14728% sun........................... 5.47134% hail.......................... 4.10314% semistall..................... 3.91039% stall......................... 3.15786% monotype...................... 2.01837% trickroom..................... 1.62116% multiweather.................. 1.16039% dragmag....................... 0.88843% choice........................ 0.74605% hailoffense................... 0.57251% sunoffense.................... 0.52234% sandoffense................... 0.40597% rainoffense................... 0.29636% monobug....................... 0.28042% monowater..................... 0.24428% sandstall..................... 0.21356% monopoison.................... 0.16710% monoice....................... 0.16598% monofire...................... 0.12470% mononormal.................... 0.12338% monoghost..................... 0.12277% monoelectric.................. 0.10911% monosteel..................... 0.10777% monofairy..................... 0.09695% monodark...................... 0.09131% monoflying.................... 0.08796% monograss..................... 0.08210% monopsychic................... 0.07631% tricksun...................... 0.07077% monorock...................... 0.06690% monodragon.................... 0.06533% sunstall...................... 0.06424% monoground.................... 0.05510% monofighting.................. 0.04926% hailstall..................... 0.03778% tailwind...................... 0.03262% rainstall..................... 0.03238% allweather.................... 0.02920% trickrain..................... 0.02303% gravity....................... 0.01330% tricksand..................... 0.01312% trapper....................... 0.00575% swagplay...................... 0.00484% trickhail..................... 0.00244% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.174) -2.0|# |## -1.5|###### |############ -1.0|################## |####################### -0.5|############################# |############################## 0.0|############################ |##################### +0.5|################ |########## +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%