weatherless...................83.26612% offense.......................50.21613% balance.......................23.58470% hyperoffense..................16.42196% voltturn......................16.11074% stall......................... 6.44389% sand.......................... 6.10673% rain.......................... 5.52661% sun........................... 3.70630% semistall..................... 3.33331% hail.......................... 2.59237% trickroom..................... 1.95344% dragmag....................... 1.47087% multiweather.................. 1.18797% choice........................ 0.98609% hailoffense................... 0.70213% sandstall..................... 0.47220% monotype...................... 0.38375% sandoffense................... 0.30500% sunoffense.................... 0.21741% rainoffense................... 0.21233% sunstall...................... 0.13597% monobug....................... 0.08730% monowater..................... 0.04669% monosteel..................... 0.04465% tricksun...................... 0.03099% monoice....................... 0.03016% monopoison.................... 0.02635% monopsychic................... 0.02070% mononormal.................... 0.01836% hailstall..................... 0.01818% trapper....................... 0.01763% monofire...................... 0.01719% trickrain..................... 0.01539% swagplay...................... 0.01403% monofairy..................... 0.01397% monorock...................... 0.01357% monoflying.................... 0.01284% monoelectric.................. 0.01266% monodragon.................... 0.01222% tricksand..................... 0.01177% tailwind...................... 0.01143% monoghost..................... 0.01029% rainstall..................... 0.00938% gravity....................... 0.00781% monodark...................... 0.00669% monograss..................... 0.00619% monoground.................... 0.00456% allweather.................... 0.00203% monofighting.................. 0.00146% trickhail..................... 0.00050% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.160) -2.0|# |### -1.5|####### |############### -1.0|###################### |########################## -0.5|############################## |############################# 0.0|########################### |################# +0.5|############ |######### +1.0|#### |### +1.5|### |## +2.0|## |## +2.5|## |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.45%