weatherless...................84.87936% offense.......................49.31842% balance.......................21.32947% hyperoffense..................17.59522% voltturn......................16.08439% stall......................... 8.78416% sand.......................... 5.65614% rain.......................... 4.89704% sun........................... 3.62646% semistall..................... 2.97272% dragmag....................... 1.90227% hail.......................... 1.70049% sandstall..................... 0.96161% trickroom..................... 0.82212% multiweather.................. 0.75563% choice........................ 0.70161% hailoffense................... 0.44805% sunstall...................... 0.18594% monotype...................... 0.16376% sandoffense................... 0.15097% sunoffense.................... 0.10047% rainoffense................... 0.08066% monobug....................... 0.04341% monosteel..................... 0.02173% monopsychic................... 0.02032% tricksun...................... 0.01848% monowater..................... 0.01627% monoice....................... 0.01022% trapper....................... 0.00994% monopoison.................... 0.00894% monorock...................... 0.00827% monofairy..................... 0.00736% gravity....................... 0.00723% hailstall..................... 0.00685% tricksand..................... 0.00579% trickrain..................... 0.00541% monofire...................... 0.00513% mononormal.................... 0.00470% rainstall..................... 0.00421% monoflying.................... 0.00411% monoelectric.................. 0.00352% monograss..................... 0.00345% monoghost..................... 0.00207% monodark...................... 0.00184% swagplay...................... 0.00124% monoground.................... 0.00121% tailwind...................... 0.00108% allweather.................... 0.00100% monodragon.................... 0.00085% monofighting.................. 0.00075% trickhail..................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.103) -2.0|# |## -1.5|######## |############## -1.0|####################### |####################### -0.5|####################### |########################### 0.0|############################## |############ +0.5|############ |######## +1.0|## |### +1.5|#### |### +2.0|# |### +2.5|## |# +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.48%