offense.......................55.07428% weatherless...................54.54993% sun...........................34.57225% balance.......................23.07245% hyperoffense..................17.06922% rain..........................16.76884% multiweather..................10.19237% sunoffense.................... 4.62833% semistall..................... 3.18055% sand.......................... 2.81038% monotype...................... 2.80577% hail.......................... 1.71940% stall......................... 1.60350% batonpass..................... 1.20796% rainoffense................... 1.10574% dragmag....................... 1.07668% sunstall...................... 0.59230% voltturn...................... 0.56801% monoghost..................... 0.45010% choice........................ 0.43243% monodragon.................... 0.35956% monosteel..................... 0.29515% sandoffense................... 0.28839% monopsychic................... 0.27932% mononormal.................... 0.24473% monowater..................... 0.20676% hailoffense................... 0.18370% monofighting.................. 0.18047% monofairy..................... 0.17217% monoflying.................... 0.15787% monodark...................... 0.14911% monofire...................... 0.14219% trickroom..................... 0.13728% monoground.................... 0.13543% monobug....................... 0.11852% monopoison.................... 0.09577% monorock...................... 0.08839% monoelectric.................. 0.07456% monograss..................... 0.07425% tricksun...................... 0.06380% monoice....................... 0.05872% trapper....................... 0.04673% rainstall..................... 0.04166% sandstall..................... 0.03951% tailwind...................... 0.03812% hailstall..................... 0.02429% trickrain..................... 0.01291% tricksand..................... 0.01076% allweather.................... 0.00723% gravity....................... 0.00231% Stalliness (mean: -0.334) |# -2.0|# |### -1.5|####### |############# -1.0|#################### |########################## -0.5|############################## |############################## 0.0|######################## |################ +0.5|########## |####### +1.0|#### |## +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.50%