offense.......................52.68344% weatherless...................47.99675% sun...........................41.30823% balance.......................23.83808% rain..........................18.15752% hyperoffense..................17.86260% multiweather..................11.17082% sunoffense.................... 5.93104% semistall..................... 3.71750% sand.......................... 2.42070% monotype...................... 2.21104% stall......................... 1.89837% hail.......................... 1.48112% rainoffense................... 1.26045% dragmag....................... 1.13277% batonpass..................... 1.07669% sunstall...................... 0.83127% voltturn...................... 0.60174% monoghost..................... 0.40096% choice........................ 0.34732% monosteel..................... 0.27263% monodragon.................... 0.27237% sandoffense................... 0.24710% monopsychic................... 0.21382% hailoffense................... 0.17574% mononormal.................... 0.16201% trickroom..................... 0.15176% monowater..................... 0.13324% monofairy..................... 0.12966% monofighting.................. 0.12580% monoflying.................... 0.11787% monodark...................... 0.10631% monofire...................... 0.09912% monoground.................... 0.09314% monobug....................... 0.08967% tricksun...................... 0.08746% monopoison.................... 0.07342% monorock...................... 0.06196% monoelectric.................. 0.05889% monograss..................... 0.05494% rainstall..................... 0.04710% trapper....................... 0.04579% tailwind...................... 0.04579% sandstall..................... 0.04536% monoice....................... 0.04112% hailstall..................... 0.01874% trickrain..................... 0.01673% tricksand..................... 0.01312% allweather.................... 0.00856% gravity....................... 0.00365% Stalliness (mean: -0.315) | -2.0|# |#### -1.5|######## |############## -1.0|###################### |########################### -0.5|############################## |############################## 0.0|######################### |################# +0.5|########### |######## +1.0|##### |### +1.5|### |# +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%