sun...........................79.69696% offense.......................40.33957% balance.......................26.00648% hyperoffense..................22.09454% sunoffense....................17.23490% rain..........................14.74747% weatherless...................14.65958% multiweather..................10.96331% stall......................... 5.85677% semistall..................... 5.70264% sunstall...................... 3.38570% dragmag....................... 2.40308% sand.......................... 1.76946% rainoffense................... 0.76368% batonpass..................... 0.43404% trickroom..................... 0.33682% tricksun...................... 0.32516% monotype...................... 0.19526% voltturn...................... 0.19316% sandstall..................... 0.18676% hail.......................... 0.10584% tailwind...................... 0.08737% choice........................ 0.07051% monosteel..................... 0.07001% gravity....................... 0.05010% rainstall..................... 0.04894% tricksand..................... 0.04769% monodragon.................... 0.03535% monoghost..................... 0.02920% trickrain..................... 0.02730% trapper....................... 0.02154% sandoffense................... 0.01861% hailoffense................... 0.01285% monoflying.................... 0.01119% monopsychic................... 0.01029% monofighting.................. 0.00684% mononormal.................... 0.00645% monofire...................... 0.00548% monoground.................... 0.00537% hailstall..................... 0.00486% monofairy..................... 0.00414% monowater..................... 0.00337% monobug....................... 0.00318% monoelectric.................. 0.00305% monodark...................... 0.00277% monograss..................... 0.00227% monorock...................... 0.00132% allweather.................... 0.00113% monopoison.................... 0.00094% monoice....................... 0.00051% Stalliness (mean: -0.184) | -2.0|# |########### -1.5|############ |##################### -1.0|############################# |############################ -0.5|######################### |######################## 0.0|############################## |###################### +0.5|################ |############### +1.0|######### |##### +1.5|####### |### +2.0|## |#### +2.5|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%