weatherless...................79.13757% offense.......................58.86408% balance.......................30.94656% hyperoffense.................. 8.04535% sun........................... 6.91302% rain.......................... 6.77026% hail.......................... 4.63079% sand.......................... 4.06318% voltturn...................... 2.80479% semistall..................... 1.95335% multiweather.................. 1.47715% batonpass..................... 1.07521% sunoffense.................... 0.43692% dragmag....................... 0.33615% hailoffense................... 0.29583% rainoffense................... 0.27546% stall......................... 0.19066% sandoffense................... 0.15587% choice........................ 0.08341% tailwind...................... 0.08252% sandstall..................... 0.01450% rainstall..................... 0.01261% sunstall...................... 0.00682% hailstall..................... 0.00520% trapper....................... 0.00255% allweather.................... 0.00016% trickroom..................... 0.00015% tricksun...................... 0.00001% trickhail..................... 0.00001% Stalliness (mean: -0.229) -1.5|## |###### -1.0|############# |###################### -0.5|############################# |############################## 0.0|########################## |#################### +0.5|############# |####### +1.0|### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%