weatherless...................79.18247% offense.......................58.86047% balance.......................30.98556% hyperoffense.................. 8.01954% sun........................... 6.88245% rain.......................... 6.73428% hail.......................... 4.64757% sand.......................... 4.06095% voltturn...................... 2.81759% semistall..................... 1.94345% multiweather.................. 1.46989% batonpass..................... 1.07731% sunoffense.................... 0.44069% dragmag....................... 0.33808% hailoffense................... 0.29456% rainoffense................... 0.27349% stall......................... 0.19098% sandoffense................... 0.15412% choice........................ 0.08644% tailwind...................... 0.08171% sandstall..................... 0.01434% rainstall..................... 0.01199% sunstall...................... 0.00632% hailstall..................... 0.00525% trapper....................... 0.00298% allweather.................... 0.00019% trickroom..................... 0.00011% tricksun...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.228) -1.5|## |###### -1.0|############# |###################### -0.5|############################# |############################## 0.0|########################## |#################### +0.5|############# |####### +1.0|### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%