weatherless...................87.12732% offense.......................48.60999% balance.......................23.26753% hyperoffense..................22.36100% sand.......................... 5.19742% sun........................... 4.44198% semistall..................... 2.94118% voltturn...................... 2.92103% stall......................... 2.82031% rain.......................... 2.00443% hail.......................... 1.85334% monotype...................... 1.62168% sunoffense.................... 0.90653% trickroom..................... 0.72522% multiweather.................. 0.62450% rainoffense................... 0.50363% sandoffense................... 0.37268% dragmag....................... 0.29210% hailoffense................... 0.28203% choice........................ 0.27196% monoflying.................... 0.24174% monodark...................... 0.21152% mononormal.................... 0.20145% sunstall...................... 0.17123% tricksun...................... 0.17123% monoghost..................... 0.15109% monofire...................... 0.15109% monowater..................... 0.14102% monofighting.................. 0.14102% monobug....................... 0.13094% monorock...................... 0.13094% monodragon.................... 0.11080% tailwind...................... 0.10073% monofairy..................... 0.10073% monoground.................... 0.10073% monoelectric.................. 0.10073% tricksand..................... 0.08058% monopsychic................... 0.07051% sandstall..................... 0.05036% monoice....................... 0.05036% monograss..................... 0.04029% monopoison.................... 0.03022% monosteel..................... 0.01007% Stalliness (mean: -0.360) |# -2.0|### |######### -1.5|############ |############### -1.0|####################### |########################### -0.5|############################## |############################## 0.0|######################## |################## +0.5|########### |########## +1.0|###### |### +1.5|## |# +2.0|# |# +2.5| |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.43%