weatherless...................77.13486% offense.......................49.95736% balance.......................25.55437% hyperoffense..................19.90938% sand..........................12.00160% sun........................... 7.86247% voltturn...................... 3.48081% semistall..................... 3.08369% rain.......................... 2.56663% monotype...................... 1.95629% sunoffense.................... 1.71908% hail.......................... 1.50586% stall......................... 1.49520% sandoffense................... 1.17537% multiweather.................. 1.03145% choice........................ 0.83156% trickroom..................... 0.58369% monowater..................... 0.40512% rainoffense................... 0.31716% monobug....................... 0.22122% hailoffense................... 0.21055% sandstall..................... 0.20256% mononormal.................... 0.19456% monofairy..................... 0.15991% monosteel..................... 0.15458% dragmag....................... 0.14925% monoelectric.................. 0.14659% monograss..................... 0.12793% monodark...................... 0.10128% monoflying.................... 0.10128% monofire...................... 0.10128% rainstall..................... 0.07729% monoghost..................... 0.07729% monorock...................... 0.07463% monopsychic................... 0.06397% hailstall..................... 0.06130% sunstall...................... 0.05597% monofighting.................. 0.05597% monoground.................... 0.05597% monoice....................... 0.05597% monodragon.................... 0.05597% monopoison.................... 0.02932% tricksun...................... 0.01333% allweather.................... 0.01066% tailwind...................... 0.00800% trapper....................... 0.00533% gravity....................... 0.00267% Stalliness (mean: -0.341) -2.0|## |##### -1.5|########### |################ -1.0|################### |######################### -0.5|############################## |############################# 0.0|######################### |################## +0.5|############# |######### +1.0|##### |### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%