balance.......................63.38690% weatherless...................50.09380% offense.......................27.15754% rain..........................17.25742% hail..........................16.75979% sand..........................10.85371% semistall..................... 8.41121% sun........................... 7.26092% trickroom..................... 3.84797% multiweather.................. 2.04486% tricksun...................... 0.75039% hyperoffense.................. 0.65824% tailwind...................... 0.46797% stall......................... 0.38611% dragmag....................... 0.37625% rainoffense................... 0.27503% tricksand..................... 0.13013% voltturn...................... 0.09915% trickrain..................... 0.09887% trickhail..................... 0.06052% allweather.................... 0.04520% sandstall..................... 0.04045% monotype...................... 0.03886% sunstall...................... 0.03283% hailoffense................... 0.02526% gravity....................... 0.02122% monowater..................... 0.01952% rainstall..................... 0.01739% hailstall..................... 0.01308% monoice....................... 0.00614% sunoffense.................... 0.00510% sandoffense................... 0.00391% monograss..................... 0.00330% batonpass..................... 0.00317% monodragon.................... 0.00240% monoelectric.................. 0.00161% monopoison.................... 0.00108% monoflying.................... 0.00103% monofire...................... 0.00098% mononormal.................... 0.00076% monofighting.................. 0.00065% monorock...................... 0.00036% monodark...................... 0.00027% monobug....................... 0.00020% monopsychic................... 0.00018% monoghost..................... 0.00014% monofairy..................... 0.00012% trapper....................... 0.00011% monosteel..................... 0.00011% monoground.................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.310) | -1.0|## |### -0.5|####### |################### 0.0|############################## |############################# +0.5|############################ |##################### +1.0|############## |###### +1.5|## | more negative = more offensive, more positive = more stall one # = 0.62%