weatherless...................88.85238% offense.......................65.41741% hyperoffense..................22.92067% voltturn......................13.52502% balance.......................11.47636% monotype......................10.73342% monograss..................... 4.48757% hail.......................... 4.12449% sand.......................... 3.19140% monowater..................... 2.81314% sun........................... 2.58018% rain.......................... 1.35771% mononormal.................... 1.28578% monobug....................... 0.99407% monopoison.................... 0.97819% hailoffense................... 0.67435% sunoffense.................... 0.42503% semistall..................... 0.18466% multiweather.................. 0.08830% monodark...................... 0.06807% sandoffense................... 0.06589% rainoffense................... 0.03821% monodragon.................... 0.03753% monorock...................... 0.03675% monosteel..................... 0.03612% monoice....................... 0.03017% tailwind...................... 0.01673% dragmag....................... 0.00956% monoground.................... 0.00160% stall......................... 0.00091% monofairy..................... 0.00055% batonpass..................... 0.00002% monopsychic................... 0.00000% choice........................ 0.00000% trickroom..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.615) | -2.0|## |###### -1.5|############ |########## -1.0|##################### |######################### -0.5|############################## |####################### 0.0|################# |######## +0.5|#### |## +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.62%