weatherless...................94.35331% offense.......................75.38539% voltturn......................23.29671% balance.......................12.88196% hyperoffense..................11.67090% monotype...................... 7.87064% monograss..................... 3.14698% monowater..................... 2.60539% hail.......................... 2.16097% sun........................... 1.76997% sand.......................... 1.60351% mononormal.................... 1.21086% monopoison.................... 0.85979% sunoffense.................... 0.15360% rain.......................... 0.13059% semistall..................... 0.06171% sandoffense................... 0.02928% monobug....................... 0.02676% multiweather.................. 0.01614% monorock...................... 0.00976% monosteel..................... 0.00975% monodragon.................... 0.00650% rainoffense................... 0.00258% monodark...................... 0.00252% monoice....................... 0.00198% tailwind...................... 0.00178% hailoffense................... 0.00094% monoground.................... 0.00008% stall......................... 0.00004% dragmag....................... 0.00002% monofairy..................... 0.00002% batonpass..................... 0.00000% choice........................ 0.00000% monopsychic................... 0.00000% trickroom..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.478) | -2.0| |## -1.5|### |#### -1.0|######## |################# -0.5|############################## |####################### 0.0|########### |##### +0.5|### |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.93%