weatherless...................89.68889% offense.......................44.11765% balance.......................37.51793% hyperoffense..................12.65952% semistall..................... 4.61753% hail.......................... 4.11538% rain.......................... 3.72650% voltturn...................... 2.57495% sun........................... 2.22382% monotype...................... 1.35543% stall......................... 1.08737% rainoffense................... 1.01941% choice........................ 0.40399% sunoffense.................... 0.36246% sand.......................... 0.30582% mononormal.................... 0.27939% monoelectric.................. 0.22276% trickroom..................... 0.21143% monowater..................... 0.13970% hailoffense................... 0.13215% monoice....................... 0.12837% monofire...................... 0.10572% monobug....................... 0.10194% monograss..................... 0.09817% tailwind...................... 0.07551% hailstall..................... 0.05663% multiweather.................. 0.05286% monorock...................... 0.05286% monopsychic................... 0.04908% trickhail..................... 0.04531% monoflying.................... 0.04531% monofighting.................. 0.03776% sandoffense................... 0.03398% monopoison.................... 0.03398% monoghost..................... 0.03398% monoground.................... 0.03398% monodark...................... 0.03398% monosteel..................... 0.02643% monofairy..................... 0.01133% Stalliness (mean: -0.128) -2.5| | -2.0|## |#### -1.5|##### |########## -1.0|################ |################## -0.5|############################ |############################# 0.0|############################## |########################### +0.5|##################### |################ +1.0|########### |##### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.44%